SnapQuest
Entertainment
A gamified photo-challenge app — real-time quests, scoring, and social sharing — engineered to stay smooth under bursts of activity.
- Flutter
- Node.js
- PostgreSQL
Taking a community meetup idea from prototype to a shipped cross-platform app on iOS and Android from one codebase.
MeetMingle helps people organise and discover local meetups. We took the founder's prototype and shipped a real cross-platform app — profiles, real-time messaging, and event flows — to both stores from a single React Native codebase.
A social app has to feel native and stay in sync in real time, but a small team can't maintain two separate native codebases. The build had to be cross-platform without feeling cross-platform.
Where we started before writing code — framing the problem, the constraints, and the plan.
We turned the founder's clickable prototype into a scoped v1 — the smallest set of flows that made the community loop work end to end.
Messaging and event updates needed to be live, so we designed the sync and presence model before the screens that depend on it.
We validated that React Native could hit the interaction quality the app needed, and set platform-specific polish as an explicit line item.
A React Native app talking to a Node.js API over Postgres, with a real-time channel for messaging and event presence, shipped to iOS and Android from one codebase.
A single React Native codebase shipping to both app stores.
A Node.js service handling profiles, events, and messaging.
Postgres for users, events, and message history.
The trade-offs worth explaining — what we chose, and why it was the right call for this build.
One codebase let a small team ship and maintain both platforms, with native modules reserved for the few places that needed them.
Treating live sync as a foundational service, not a feature bolted on, kept messaging and presence reliable as usage grew.
Shipping the smallest complete loop — discover, join, chat — got real feedback fast without over-building.
Every layer of the system, and the tools chosen to build it.
The parts of the build that carried the most product weight.
Find people and meetups nearby with a browsable feed.
Live one-to-one and group chat around events.
Create, join, and manage meetups end to end.
The same experience on iOS and Android.
MeetMingle launched on both stores from one codebase, giving the founder a real product to grow a community on instead of a prototype.
What the engagement taught us, kept honest rather than tidy.
Shipping one complete loop taught us more than a half-built everything.
Getting the real-time model right early kept the UI honest.
Cross-platform got us 95% of the way; native modules closed the gap.
Other work with a similar shape — by industry, stack, or the problem it solves.
Entertainment
A gamified photo-challenge app — real-time quests, scoring, and social sharing — engineered to stay smooth under bursts of activity.
Digital Media
A digital-signage control plane for scheduling and pushing content to screens in the field — built for reliability and remote management at scale.
Fashion & Retail
A luxury fashion storefront built for a considered browse and a frictionless checkout — fast on every device and structured so the catalogue scales with the collection.
If the thinking above matches the standard you're after, tell us what you're building. We'll be honest about fit and outline a concrete first step.